Food, Nutrition & Housing
Progression is shaped by both food and housing. The useful question is not “what gives the most calories?” but “what improves the character’s total experience gain at a sustainable cost?”
Food principles
Section titled “Food principles”- Maintain variety across nutrient profiles.
- Compare nutrition, calories, shelf life and price together.
- Keep perishable food in appropriate storage.
- Buy from specialists instead of duplicating an entire cooking chain.
Verified food: Bannock
Section titled “Verified food: Bannock”The 13.0.4 build data records Bannock as whole-wheat unleavened bread:
- 700 calories
- 15 carbohydrate, 6 fat, 3 protein and 0 vitamin nutrition values
- 72-hour base shelf life
- 1 Wheat + 1 Fat produces 2 Bannock
- Campfire Cooking level 2
- 15 labour calories and a 0.5-minute base craft
Housing principles
Section titled “Housing principles”Rooms need to be valid, enclosed spaces using recognised building materials. Furnish different room categories rather than stacking one item type indefinitely, and check diminishing returns before buying expensive furniture.